Points charts and token systems
Somewhere around age seven, many children stop caring about stickers and start caring about scores. A points chart gives them a number to beat, which is a different and often stronger motivation.
How this chart keeps score
Each tick is one point. At the end of the week the child counts the ticks in each row and writes the number in the Total column, then adds the column up. The goal and the reward are printed in the footer. It is deliberately simple: a child can run it alone, and there's nothing for a parent to calculate.
Weighting harder jobs
If some goals deserve more than one point, write the value next to the goal name when you type it: "Clean the bathroom (3)". The child multiplies when they total the row. Keep it to one or two weighted items or the maths starts to take over.
Set the goal at a good week, not a perfect one
Count the maximum (goals × 7), then set the target around 70 to 80% of it. A child who sees on Thursday that the goal is impossible stops trying; one who sees it's close keeps going.
Tokens and banking
Some families let points carry over, so a child can save for something bigger. If you do this, write the running total on the chart's title line each week so there's a record, and agree the "prices" in advance: 30 points for a film choice, 100 for a friend sleepover. Spending points on small things regularly works better than hoarding for months.
Not for money (usually)
Points can map to pocket money, but it's easy to end up paying for things that should be free, like kindness. Most families use points for privileges and keep money for chores, with the teen chore chart handling the paid work.